Featured Links

Other Topics






Quote of the Day

"It takes one person to forgive, it takes two people to be reunited."

Lewis B. Smedes








 




 
Featured Software Articles

Estimating Software For Contractors
Bob Smith, a small landscape contractor, takes a good deal of care with his job estimates and quotations. This particular estimate, for a residential landscaping job, wasn't too complicated, was competitively priced, and was accepted by the client. Work ...

Maximizing Sales through the Ultimate Tracking Software
Every small to mid-sized business owner would love to know how to effectively keep a pulse on their marketing and customer service efforts. The common barrier that all companies run into is how to cost effectively measure and control this process. How ...

Online Dating Software
Do you friends consider you a matchmaker? Do you have at least one couple you are friends with whom you set up? If you care about couples and are the matchmaking type, you could be next in line for your own business. Online dating services get hits on ...




"Pay-to-play" Educational Software Games?
 
Science Academy Software has developed a new business model or paradigm for Education. It is a web-based "pay to play" educational game site named ScienceAcademy.TV for high-bandwidth clients. This article discusses the issues and rationale behind Science Academy Software's educational game portal ScienceAcademy.TV -- home to a new online educational game called "BasketMath V3.

Why "Pay-to-Play" educational games online?

Users get to have a learning experience in the form of a game.
It's appropriate for audiences for instruction, testing, drill and practice.
Web channel distribution allows learning to occur any time any place.
The entertainment value of the software contributes to pleasing user experience.
It's low cost alternative to traditional classroom instruction and educational software distribution.
Everyone benefits from subscribing (learning).

Traditional Educational Software Delivery Issues

A school teacher buying educational software, in the traditional sense, buys copies, lab packs or site licenses. They face a barrage of complex issues related to acquisition and use. Issues like:

1. Is the software appropriate? This requires evaluation in the form of asking: What is the instructional component? Does the software provide testing and assessment capabilities, is there a measurement of achievement? Are results immediate (we all know kids can't wait)? From a teacher's perspective, this means having students practice those areas of weakness to achieve mastery.

2. Can I use it in my class? Issues: will it serve my students? Is it safe? Are there school adoption procedures or bureaucratic red-tape to the software acquisition? What political issues will I have to deal with, if any?

3. Utilization - how much of this software really gets used by students? Will the software get reused after "newness" wears off? Students generally "burnout" or frequently use the game in the first 24 hours; interest thereafter declines.

4. Need for portability, Can I use it on all my PCs? Web enabled machines make learning possible anytime - at school, in after-school programs, or at home (learning occurs anytime any where).

5 Can instructional material be shared with diverse age groups or learning disabilities (people learn differently)?

6. Can instructional material provide support individualized attention (people learn at different rates)? It is great when you have a teacher, parent or tutor, but what if you don't? Educational software is the next best alternative.

7. Value is based on educational and entertainment elements to the software. Entertainment value is very important to the delivery of educational software: Ideally, the content should engage the user -- a characteristic of most video games. Most children today have a video game orientation.

8. The role of obsolescence: Books and printed materials wear, tear, and go out of date. Software on disk or CDROM also go out of date or may not run on newer machines. Upgrades also contribute to the logistical nightmare to school computers management and support. Not so with a Web application or services that can provide updates in a timely manner or "on-the-fly".

9. Warehousing-the need to track and inventory software, license requirements, serial numbers, the need to enforce copy protection measures and security.

10. Cost? Does fit in my budget? Web-based educational games offer relatively small entry, they are more cost effective when compared to the cost traditional educational software's direct and indirect costs associated with purchase, storage and inventory.

11. Freedom! - Can the software be used by students so as to free me to do other things (e.g. help other students, fill reports, administrative tasks)?

It is not Cheap

Developing web-based educational solutions costs time, money, and purpose. The money, earned from subscriptions, pays for the talent of artists, programmers, teachers, technical and support staff, and the costs associated with housing, hosting, marketing, distribution, security and other web services.

The people involved in delivering web-based educational games make their livelihood by communicating their craft in the only way they know how. They are driven by their desire to produce a product or service and, in a sense, they define themselves by the process and what they produce.

As with video games, kids usually "burnout" or play games most during the first 24 hours. This is why Science Academy Software has adopted one day subscriptions. The amount of "PlayTime" left is displayed in the login page. This places the impetus on the user, the player or student, to use the software while "the getting is good".

In this "entropy economy" old business models are evolving. An e-commerce implementation use allows subscribers instant access. Payment processing is immediate so users can immediately play the educational game.

Subscribers of pay-to-play Web-based educational games are able to appreciate the educational and entertainment value. They already have DSL, cable, or on a network and may know someone, their children or themselves, who could benefit from playing.

Developers of these educational games are simply using tools that are available for web-based delivery (e.g. Flash, Java, Video, etc.). It also helps if you can have someone handle your e-commerce (e.g. PayPal). Adoption of these technologies make interactive entertainment and education an emerging web-growth industry segment.

Perhaps your audience would be interested in knowing about this new paradigm?

Robert Cummings, President
Science Academy Software
http://www.scienceacademy.com
making your Learning Experience FUN!!!


About the Author
President of Science Academy Software.



Google


Software News

Security firms slam Microsoft 'capitulation' - ZDNet Australia
Major security companies have criticised Microsoft's OneCare security software and the software giant's decision to stop charging for the offering. Microsoft's new solution, codenamed Morro, will be available in the second half of 2009 and will ...

NASA Tests Vint Cerf's Deep Space Internet - Converge Network Digest
NASA successfully tested the first deep space communications network modeled on the Internet and software originally proposed by Vint Cerf more than ten years ago. Engineers from NASA's Jet Propulsion Laboratory used the Disruption-Tolerant ...

Bigger role for China, India - Straits Times
SYDNEY - CHINA and India should play a greater role in international affairs and in the upcoming G20 summit in Washington on the global financial crisis, Australian Prime Minister Kevin Rudd said on Thursday. 'I believe China and India do deserve a ...

Mac OS X Snow Leopard coming early? - CNET Asia
Apple's OS X Snow Leopard may be on tap for the start of the new year, slightly earlier than expected. The update appears to be slated for debut in the first quarter of 2009, according to a slide presented by Jordan Hubbard, Apple's director of ...

Should Microsoft buy Yahoo Search, or just hire it? - Guardian Unlimited
There's been some discussion about whether technology /microsoft">Microsoft still wants to buy Yahoo 's search business, but it may not have to. Maybe it can just hire it away. Microsoft has already picked up Qu Li , Yahoo's top search scientist, and ...

CNET Downloads software policies - CNet
In an effort to create the safest, most up-to-date, and easy-to-use downloading experience on the Web, we prohibit certain types of software and we require that publishers conduct business according to certain standards. We expect publishers to ...

PB Futures Selects Orc Software to Provide Low Latency Access to ... - Earthtimes
Orc Software (STO:ORC), the leading global provider of technology for advanced derivatives trading and connectivity, today announced PB Futures has selected Orc Connect to meet increasing market demand for low-latency, high-throughput connectivity to ...

British accents baffle Google iPhone software - Australian IT
A NEW voice-recognition search tool for the iPhone has problems understanding British accents, leading to some bizarre answers to spoken queries, reports say. The free application, which allows iPhone owners to use the Google search engine with their ...

Tech Stock Picks — And Pans (Pt. 2) - CNBC
The rules for investing in technology have changed as much as the markets themselves. Mike Burnick, director of research at Weiss Capital management, and Kim Caughey, portfolio manager at Fort Pitt Capital Group, offered CNBC their tech stock picks ...

VirtualLogix Supports All ARM Multicore Platforms - Earthtimes
SUNNYVALE, Calif. - (Business Wire) VirtualLogix™, Inc., the Real-Time Virtualization™ company, today announced support for all multicore platforms based on the ARM11™ MPCore™ and ARM® Cortex™-A9 multicore processors in addition to the ARM ...